Dndpodcast Wiki
Selene von Esper
(Jennifer Cheek)
Selene von Esper.jpg
Alias(es): Adept Selene
Race: Human
Class: Sorcerer
Status: Alive
Affiliations: Ordinatio Theonitus
First Episode: Last Episode:
Welcome to Rimeford (2x01) N/A
MISC Info:
In her early 30's.
Initially around 6 ft tall, later retconned to 5' 2"
Spoke Common, Draconic, Dwarvish, and/or Elvish

Selene von Esper was a new member of the Ordinatio Theonitus, and a capable sorcerer. She was tasked with investigating the Rimeford mines at the bequest of Master Caegin.

She showed promise of magical abilities at a young age, so she was whisked away to the OT. This followed a vague incident, that she can never get the details about from her parents. She has 3 other siblings, and she's the oldest, so she should have been next in line to inherit her families assets, but she went to magic school instead. Younger brother Leo is now taking over for the family. There's also two twin siblings. It's been about a year since she finished her training.

Appearance and Personality[]

Selene had dark hair, styled in a Hime haircut. She looked like Lady Jessica from Dune, but also like Padmé Amidala. She wore sweeping robes, with long sleeves. She was very covered up. As a member of the Ordinatio Theonitus, she wore a collar of Theonite around her neck that allowed her to communicate with the order at any time.


Early Life[]

Selene showed promise of magical abilities from a very young age. She was the oldest of 4 siblings, and would have been next in line to inherit the assets of her wealthy family. However, following a vague incident when she was younger that she couldn't get the full details of, she was sent away to study magic with the Order. Her younger brother Leo was then placed in line as heir. She also had two younger siblings.

Stats & Abilities[]


  • Max HP = 20
  • AC = 12
  • STR = 8-9 (mod -1)
  • INT = 10
  • CHA = 16-17 (mod +3) (based on her Spell Save DC of 13, which is 8+2+CHA mod)
  • Initiative = +2
  • Spell Save DC = 13


  • Insight +3
  • Survival +1
  • Deception +5
  • Investigation +0
  • Perception +3


  • Ray of Frost
  • Shield
  • Sleep
  • Mage Hand
  • Shocking Grasp
  • Darkness
  • Maximilian's Earthen Grasp
  • Mage Armor


  • 3 Sorcery Points
  • Sorcerous Origin: Shadow Magic
  • Metamagic (Quickened and Twinned Spell)
  • Eyes of the Dark